Current quest · Opening Hand Dojo
Mulligan Drill
Good hands have mana, velocity, an engine or route to one, and preferably interaction. Clunky payoff piles go back.
Mulligan trainer
Score opening hands like a Veyran pilot.
The scoring model rewards mana, colors, velocity, ramp, interaction, and a payoff — and punishes clunky or unstable keeps.
13
Hand score
Strong keep
8+ = strong keep. 6-7 = pod dependent. 4-5 = risky. 0-3 = mulligan.
Why
- 2-3 lands is ideal.
- Blue source online.
- Red source online.
- Cantrip smooths the opener.
- Ramp accelerates Veyran/payoff turns.
- At least one engine/payoff.
- Interaction protects or slows faster decks.
After practicing keeps
Load a sample shell or paste your list into the Auditor to see if your opening hands match your structure.